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Bleeding Effect (ACR-051)  - Assassin's Creed
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Bleeding Effect (ACR-051) - Assassin's Creed

Bleeding Effect (ACR-051) - Assassin's Creed

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Bleeding Effect (ACR-051) - Assassin's Creed—

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The Story

Enchantment
Uncommon
Néstor Ossandón Leal
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

 

Description

Enchantment
Uncommon
Néstor Ossandón Leal
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

 

Bleeding Effect (ACR-051) - Assassin's Creed | Others